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Since these dependencies impose limitations they can definitely be categorized as suppliers. The exact specifics can be found at the installation guide. RHEL, Fedora, Ubuntu) each of them requiring different versions. Chrome, Mozilla) and Linux distributions (e.g. Moreover, the system is designed to work on a variety of different browsers (e.g. The end users are responsible for setting up the hardware and infrastructure of their running system and as a result can be considered as suppliers. Both Stef and Martin are named as responsible. On the Cockpit wiki the maintenance is listed explicitly. The documentation is also hosted on the Cockpit website. In general, changes can be proposed by pull requests.
#Webmin vs cockpit code#
These can either be found in the project’s website ( code style, commit workflow, and interface design) or in the github repository.
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The project is maintained by the community, adhering to a set of guidelines. The top 3 contributors were found to be Stef Walter ( Marius Vollmer ( and Martin Pitt ( with 4.164, 1.769 and 1.435 commits respectively. This category includes anyone that actively participates in the discussions and contributes to the project’s progress. The developers of the project are practically every individual willing to spend time and effort in understanding the project’s architecture and standards.
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#Webmin vs cockpit manuals#
For instance, Stef Walter( has presented the project in conferences such as the Devconf, whereas others are responsible for updating the blog with new releases or creating usage and contribution manuals for the system. It should be noted though, that different members have different roles as communicators. The authors of the blog and their published posts are listed here. Other types of stakeholders can learn more about the project via the team’s irc channel, mailing list, or via the project’s blog. In the Cockpit-project this category consists of the core team itself. However, although not mentioned directly, there must be some form of legal counselling for cases where violations are observed.
#Webmin vs cockpit for free#
The Cockpit-project uses the LGPL v2.1+ license which means that everyone is allowed to copy, distribute and modify the project as long as the modifications are described and licensed for free under LGPL. It is most likely that the core team ensures the conformance to the standards and legal regulations. There is no clear identification of assessors that specifically focus on the system’s conformance. They employ the core team which is responsible for the evolution of the project and oversee the progress of the project’s development. Red Hat (which was recently acquired by IBM) is undoubtedly behind the funding of the Cockpit-project. Lastly, we summarize our findings and present our conclusions regarding the project’s architecture. In the sections that follow, we attempt to analyze the project’s Technical and Testing debt and try to identify the evolution of the project throughout its release-history. After that, we examine Cockpit’s architecture from three different perspectives, namely the Context View, the Deployment View and the Development View. More specifically, we first analyze the stakeholders and the merging pipeline based on existing pull requests. The following sections include an in-depth analysis of Cockpit’s architecture. The primary reason for this is the complexity of the project and due to the fact that the core team is not that open to external contributors. Apart from monitoring and interacting with a local server, Cockpit can also be used to access multiple remote servers/clusters and interact with them from the same user interface.Īlthough Cockpit is an open-source project, it consists of a small community of active contributors, mainly Red Hat employees. More specifically, it allows users to monitor their system and adjust server configuration on GNU/Linux-based server operating systems such as RHEL, Debian, Fedora and many others. The Cockpit-project is an open-source project owned by Red Hat, that provides an easy-to-use, integrated, glanceable, and open web-based interface for interacting with the underlying servers.
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